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NaturalMotion is creating
next-generation animation technology for games and films.
If you want to truly push the boundaries of believable characters, if you like working directly with best game
developers and visual effects houses in the world, and if you are a star in your discipline, then send your CV and
cover letter to: 
Playstation3 & XBox360 Games Programmers
NaturalMotion is looking for games programmers who have a passion for creating innovative titles that push next-gen technology to its limits. A high level of passion and enthusiasm for games is required. This role is based in our Oxford studio, working on internal IP based titles such as the recently announced Backbreaker American Football game (www.backbreakergame.com). We are recruiting most levels and disciplines, including Gameplay, UI, AI, Animation and Physics programmers.
Main skills / experience required
* Strong C/C++ skills
* Game logic and console technology development
* Relevant degree (Maths, Computing, Games, Physics)
* At least one published console game
Additional skills / experience desired
* Network / Co-op play coding
* AI experience
* Physics programming experience
* Multi-threaded programming experience
* Xbox 360 / PS3 experience
* 2+ years commercial experience preferred
Please apply with CV and covering letter to careers@naturalmotion.com
Playstation3 & XBox360 Engineers
NaturalMotion is looking to expand its UK-based runtime engine team responsible for the creation of cutting-edge character animation systems. The candidate(s) will be responsible for ongoing implementation and optimisation of the morpheme and euphoria products on console platforms.
Main Skills Required:
- Experience developing & optimising on PlayStation 3 and/or Xbox 360
- Strong C/C++ and familiarity with platform development tools
Desirable Additional Skills & Experience:
- Experience of low-level optimisation on consoles
- Worked on at least one shipping game
- Knowledge of animation & physics engines beneficial
Please apply with CV and covering letter to careers@naturalmotion.com
Animation / AI programmer
NaturalMotion is looking for games programmers who have a passion for creating innovative titles that push next-gen technology to its limits. A high level of passion and enthusiasm for games is required. This role is based in our Oxford studio, working on internal IP based titles such as the recently announced Backbreaker American Football game (www.backbreakergame.com).
Main skills / experience required
- Strong C/C++ skills
- At least 2 years of programming experience with emphasis on game characters, or in film character animation, or in postgraduate animation research
- Ability to work within a schedule
- Ability to work well as part of a collaborate development team
- Self-motivated with a strong work ethic
- Excellent oral and written communication skills
- Bachelor's degree in Software Engineering or Computer Science, or equivalent work experience
Additional skills / experience desired
- At least one published console game
- Professional experience on 1 or more character based games.
- AI experience
- Physics programming experience
- Multi-threaded programming experience
- Xbox 360 / PS3 experience
Preferred commercial experience
Product Marketing Manager - Sports
NaturalMotion is seeking a dynamic, entrepreneurial self-starter to join its team as Product Marketing Manager
for the Sports category.
If you want to truly push the boundaries of game development and if you are a star at your current company, then
this is a rare and unique opportunity to join a fast-paced, dynamic startup that is creating exceptional AAA titles
on Next Gen and PC platforms.
Responsibilities
- Provides vision and expert insight into the sports genre for the US market to ensure development teams are on
course to create high quality, AAA games.
- Works with Business and Product Development teams to assist in setting product positioning, USPs, pricing,
distribution and marketing strategy.
- Leads US focus group and playability testing sessions with target market on a regular basis. Ensures test
results are vetted and filtered back to the development team.
- Liaison between development team, marketing and executive management to ensure consistent flow of
communication.
- Liaison with distribution channels and platform owners to ensure delivery dates and approvals are managed
efficiently and effectively.
- Expert voice with the US gaming press to ensure product messaging is on target and consistent with company
strategy.
Qualifications
- 3+ years experience working on at least 2 AAA titles.
- Direct experience working on sports titles ideally American football titles.
- Comfortable working in a fast-paced, entrepreneurial environment.
- Exceptional verbal and written communication skills.
- Exceptional organizational skills with persistent attention to detail.
- Ability to motivate and lead others.
- Strong interpersonal skills and understanding of cross-cultural dynamics.
- Self-starter and quick learner with a dynamic ability to work effectively with remote teams.
- Proficiency in 3D games and technology.
- International experience a plus.
Skills
- In-depth knowledge and passion for the sports gaming market.
- Avid gamer with a strong track record of creating AAA titles for an industry leader.
- Successful experience with major games publisher.
- Experience with both Next Gen and PC development teams.
- Community building and mobile experience a plus.
- Strong computer skills proficiency in MS Office, Project and Visio.
Next-Gen Games Programmers
NaturalMotion is looking for game programmers who have a passion for creating innovative titles that push next-gen
technology to its limits. A high level of passion and enthusiasm for games is required. This role is based in our
Oxford studio, working on internal IP based titles such as the recently announced Backbreaker game (www.backbreakergame.com).
Main skills / experience required
- Strong C/C++ skills
- Game logic and console technology development
- Relevant degree (Maths, Computing, Games, Physics)
- At least one published console game
Additional skills / experience desired
- Network / Co-op play coding
- AI experience
- Physics programming experience
- Multi-threaded programming experience
- Xbox 360 / PS3 experience
Preferred commercial experience
- 3+ years
- Not suitable for applicants with no commercial experience (eg graduates)
Field Application Engineer
The Field Application Engineer will work on our acclaimed morpheme animation product. This position will be based
in San Francisco and involves on-site work at development studios in the US. The FAE will work alongside the
development and sales teams, giving field application support to film and game studios.
Core to this role is the ability to:
- Foster and maintain positive relationships with developers and artists
- Solve technical issues for clients within their studio environment
- Encourage the take-up and continued use of NaturalMotion products
- Give instructional seminars and demos
- Write concise, useful product documentation
Required skills:
- Strong C/C++
- In depth understanding of animation systems
- Strong background in VFX and / or games animation (ideally with past experience in Alias, Softimage or XSI
products)
- Excellent communication skills
- Experience in Lua or other high-level scripting languages
Behaviour Engineer(s)
NaturalMotion is looking to further expand its behaviour authoring team responsible for the creation of cutting
edge AI behaviours for interactive 3D character control.
We are recruiting candidates for this position who:
- are comfortable with advanced engineering maths
- have a familiarity with 3D animation tools
- have a good eye for believable human motions.
We welcome candidates from an engineering background with innovative ideas for synthesising physical human
behaviour, as well as animators and TDs with a strong technical capability.
Additionally, experience in scripting languages and C++ is very beneficial.
Game Physics Programmer (s)
NaturalMotion is looking for experienced physics programmers who have a passion for creating and controlling
synthetic 3D characters within modern physics engines.
Experience required for this role:
- Strong C++, physics and maths skills.
- Worked with rigid body dynamics for at least one game title.
Additionally, it would be an advantage to have:
- Worked with articulated bodies and/or physical animation.
- Experience with third party physics engines: Havok, Ipion, Karma, Meqon, Novodex, ODE, etc.
- In-house / proprietary physics engines.
- A good degree in a relevant subject.
Successful applicants will be responsible for designing and implementing dynamically simulated characters and
their real time controllers.
Fed up of making boxes stack faster? Apply to NaturalMotion and start building real characters.
C/C++ 3D Application Developer(s)
The successful candidate will be involved in the creation, maintenance and extension of professional 3D animation
packages used in CG and games studios throughout the world.
Central to this role is the integration and extension of a contemporary 3D renderer and its associated object
API for interactive tool use.
Solid C++ skills are a must, as well as team working and the ability to communicate well with a wide variety of
people in the CG industry.
The position requires knowledge in the following areas:
- 3D rendering and OpenGL, with user interaction
- Creating high quality 2D and 3D user interfaces
- Large and extensible applications
Additionally, any experience in the following areas would be beneficial:
- Open Scene Graph
- Lua / scripting
- wxWidgets (wxWindows)
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